Spore Prototypes
From Jason Shankel's Wiki
(Created page with "===='''Background'''==== In 2000, I was working at Maxis Studios when Will asked me to begin developing a series of prototypes for a new game idea he had about evolution and the...") |
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− | In 2000, I was working at Maxis Studios when Will asked me to begin developing a series of prototypes for a new game idea he had about evolution and the spread of life throughout the galaxy. I had spent the previous couple of years developing climate models for terraforming Mars and much of that work would end up being applied to Spore. | + | In 2000, I was working at Maxis Studios when [http://en.wikipedia.org/wiki/Will_Wright Will Wright] asked me to begin developing a series of prototypes for a new game idea he had about evolution and the spread of life throughout the galaxy. I had spent the previous couple of years developing climate models for terraforming Mars and much of that work would end up being applied to Spore. |
Many years later, after the release of Spore, Electronic Arts made some of these prototypes [http://www.spore.com/comm/prototypes available for download]. | Many years later, after the release of Spore, Electronic Arts made some of these prototypes [http://www.spore.com/comm/prototypes available for download]. |